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/ Champak 52 / Volume 52 - JOGO DISK .iso / Games / sewerscape.swf / scripts / DefineButton2_186 / BUTTONCONDACTION on(release).as
Text File  |  2007-10-01  |  3KB  |  106 lines

  1. on(release){
  2.    function ┬º\x01\x02┬º()
  3.    {
  4.       return 90 % 511 * 5;
  5.    }
  6.    var ┬º\x01┬º = -6 + "\x01\x02"();
  7.    while(true)
  8.    {
  9.       if(eval("\x01") != 444)
  10.       {
  11.          if(eval("\x01") != 221)
  12.          {
  13.             if(eval("\x01") != 250)
  14.             {
  15.                if(eval("\x01") != 48)
  16.                {
  17.                   if(eval("\x01") != 638)
  18.                   {
  19.                      if(eval("\x01") == 969)
  20.                      {
  21.                         set("\x01",eval("\x01") - 921);
  22.                         prevFrame();
  23.                         break;
  24.                      }
  25.                      if(eval("\x01") == 151)
  26.                      {
  27.                         set("\x01",eval("\x01") + 572);
  28.                         ┬º┬ºpush("\x0f");
  29.                         continue;
  30.                      }
  31.                      if(eval("\x01") == 636)
  32.                      {
  33.                         set("\x01",eval("\x01") - 386);
  34.                         continue;
  35.                         continue;
  36.                      }
  37.                      if(eval("\x01") == 450)
  38.                      {
  39.                         set("\x01",eval("\x01") - 299);
  40.                         var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  41.                         {
  42.                            return 90 % 511 * 5;
  43.                         };
  44.                         continue;
  45.                      }
  46.                      if(eval("\x01") != 723)
  47.                      {
  48.                         if(eval("\x01") != 903)
  49.                         {
  50.                            if(eval("\x01") == 865)
  51.                            {
  52.                               set("\x01",eval("\x01") + 66);
  53.                               doctor.gotoAndPlay("launch");
  54.                               this.button._x = -1000;
  55.                               break;
  56.                            }
  57.                            if(eval("\x01") == 931)
  58.                            {
  59.                               set("\x01",eval("\x01") - 931);
  60.                               break;
  61.                            }
  62.                         }
  63.                         set("\x01",eval("\x01") - 265);
  64.                         ┬º┬ºpush(!function ┬º\x01\x02┬º()
  65.                         {
  66.                            return 90 % 511 * 5;
  67.                         });
  68.                      }
  69.                   }
  70.                   set("\x01",eval("\x01") + 227);
  71.                   if(function ┬º\x01\x02┬º()
  72.                   {
  73.                      return 90 % 511 * 5;
  74.                   })
  75.                   {
  76.                      set("\x01",eval("\x01") + 0);
  77.                   }
  78.                   continue;
  79.                   set("\x01",eval("\x01") + 180);
  80.                }
  81.                set("\x01",eval("\x01") + 202);
  82.                continue;
  83.                ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  84.                {
  85.                   return 90 % 511 * 5;
  86.                }));
  87.             }
  88.             set("\x01",eval("\x01") + 200);
  89.             ┬º┬ºpush("\x0f");
  90.             ┬º┬ºpush(1);
  91.          }
  92.          set("\x01",eval("\x01") + 748);
  93.          if(function ┬º\x01\x02┬º()
  94.          {
  95.             return 90 % 511 * 5;
  96.          })
  97.          {
  98.             set("\x01",eval("\x01") - 921);
  99.          }
  100.          continue;
  101.       }
  102.       set("\x01",eval("\x01") - 223);
  103.       ┬º┬ºpush(true);
  104.    }
  105. }
  106.